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AI Insights · Timothy · January 2022

Top 5 Shopping Games Performance in Brazil Q4 2021

In Q4 2021, the top 5 shopping games on a unified platform in Brazil showed varying trends in weekly downloads, revenue, and active users. Detailed insights can be found on Sensor Tower.

Top 5 Shopping Games Performance in Brazil Q4 2021

During the fourth quarter of 2021, the top five shopping games in Brazil displayed diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance:

Vlad & Niki Supermarket game from Hippo Kids Games saw a significant increase in weekly downloads, starting from approximately 34K at the beginning of October and peaking at around 104K by the end of December. Weekly revenue showed moderate fluctuations, ending the quarter at $93. The game also experienced a substantial rise in weekly active users, growing from about 63K in late September to nearly 154K by the end of December.

Supermarket: Shopping Games, also by Hippo Kids Games, maintained a relatively steady download rate, with numbers oscillating between 29K and 43K throughout the quarter. Weekly revenue remained low but stable, peaking at $33 in mid-December. The weekly active users for this game increased from approximately 85K to over 103K by the end of December.

Pepi Super Stores: Fun & Games from Pepi Play demonstrated consistent weekly downloads, beginning at around 27K and ending the quarter at 47K. The game’s weekly revenue saw a downward trend, starting at $128 and ending at $58. However, weekly active users grew significantly from about 46K to nearly 70K by the end of December.

Cashier 3D by Rollic Games experienced fluctuations in weekly downloads, starting at 28K and reaching a peak of 41K in the last week of December. Although the game’s weekly revenue remained minimal, weekly active users showed an upward trend, increasing from approximately 57K to 76K by the end of the quarter.

Miga Town: My Store from XiHe Digital (GuangZhou) Technology Co., Ltd. had stable weekly downloads, averaging around 25K to 28K throughout the quarter. The game’s weekly revenue remained relatively constant, ending the quarter at $110. Weekly active users remained steady, with slight fluctuations, ending at around 32K in the last week of December.

These insights are based on data from Sensor Tower. For more detailed statistics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022